Founded by Christopher Yap, games researcher and PhD candidate at Nara Institute of Science and Technology, Rachel Bazelais, Code Liberation teacher-in-training, Jon Padua, fiction writer and narrative expert, and Thomas May, Master’s and serious game certificate student in the Media and Information department here at MSU, Games, Seriously is a new podcast that seeks to advocate for games as a meaningful medium of expression. In short, Games, Seriously wants people to, well, take games seriously.
The idea for the podcast was born some time after the team met at PAX East, where Yap, Padua, and May gave a talk titled The Mythology In and Of Games: Why the Legend of Zelda is just as important as the Legend of Beowulf, during which they met future member Bazelais, who was one of the many people in the packed room. The presenters were inspired to give this talk to counter the stigma that “games and the greater concept of play have no substantive value, or are simply goofing off,” Yap said.
“Back in the day, sharing stories was by word of mouth. Now games are one of the more popular and expressive mediums to share narratives.”
-Thomas May, Rachel Bazelais
The panel was successful in discussing the educational content that games can afford players, this being one part of the message Games, Seriously hopes to broadcast. Through monthly, hour long episodes, the podcast aims to discuss the encouraging and exciting capacity of games—such as for education and self-improvement— to make a meaningful impact on society. Games, Seriously will provide a safe space for people to discuss integral, significant issues in game, hopefully providing stimulation for future projects that will further the field as, Yap puts it, “an expression of human creativity, positivity, and progress.”
“The fact that MSU actually has a department for serious games is a testament to the progress of the field institutionally, a field that has really caught on to something special games can do for humanity.”
Kick off the holiday break by tuning in on Sunday, December 14th for Games, Seriously’s first episode in which they discuss the factors which make games important, a intentionally general topic where each podcast member adds from their field of expertise—game narrative, indie development, traditional fiction and prose, and serious games. Future episodes boast an extensive list of game title discussions, including serious games, games for change, and entertainment titles such as Fable, Five Nights at Freddy’s, Metal Gear Solid, and more.